5G Edge-XR will demonstrate that 5G networks, coupled with cloud graphics processing units, will enable users to view sporting events from every angle in a totally immersive experience. These experiences will be available on a range of devices including smartphones, tablets, AR and VR headsets and TVs. This approach will underscore the vision and potential of 5G networks, creating new opportunities for UK and Global businesses.
Discover each of the use cases where 5G Edge-XR is applied to a variety of industries.
Discover each of the use cases where 5G Edge-XR is applied to a variety of industries.
Technology
5G mobile networks have the capability to deliver both Virtual and Augmented Reality (VR & AR) to users. VR and AR should be better on 5G as 5G networks can be engineered to minimise latency and deliver very high data through outputs required to provide these types of experiences. 5G Edge-XR will demonstrate how high-end graphical processing units (GPUs) located within the 5G network can be used to offload the burden of computationally demanding tasks from user devices.
Fact #1
Today’s VR and AR experiences require powerful client devices to render and display immersive experiences in real time with minimal motion-to-photon latency.
Fact #2
5G is designed to support a 100x increase in traffic capacity and network efficiency.
Fact #3
5G has a lower latency than standard mobile networks which is important for delivering immersive experiences.
Technology
5G mobile networks have the capability to deliver both Virtual and Augmented Reality (VR & AR) to users. VR and AR should be better on 5G as 5G networks can be engineered to minimise latency and deliver very high data through outputs required to provide these types of experiences. 5G Edge-XR will demonstrate how high-end graphical processing units (GPUs) located within the 5G network can be used to offload the burden of computationally demanding tasks from user devices.
Fact #1
Today’s VR and AR experiences require powerful client devices to render and display immersive experiences in real time with minimal motion-to-photon latency.
Fact #2
5G is designed to support a 100x increase in traffic capacity and network efficiency.
Fact #3
5G has a lower latency than standard mobile networks which is important for delivering immersive experiences.
#5GedgeXR
Rob Oldfield’s IBC paper explores the work carried out as part of the #5GEdgeXR project aimed at bringing #immersiveXR experiences of live content to viewers on consumer devices by harnessing 5G networks and cloud/edge compute power. Find it here: https://bit.ly/3Fh6umE @IBCShow
Find out how the Government-funded 5G project
#5Gedgexr is innovating dance teaching by leveraging #5g and augmented reality:
https://uk5g.org/5g-updates/read-articles/government-funded-5g-project-will-transform-dance-education/
@mattwarman
@bt_uk
@dance_east
@THEGRIDFACTORY
@BristolUni
@salsa_sound
@condensereality
@DCMS
As part of the #5Gedgexr Government project we are revolutionising dance teaching, creating holograms in classrooms and bringing dance to even more communities. We're very excited about it! Tweet us your thoughts 👇
Here’s how Government funded 5G project
#5Gedgexr is innovating dance teaching by leveraging #5g and augmented
reality➡️https://uk5g.org/5g-updates/read-articles/government-funded-5g-project-will-transform-dance-education/
@bt_uk @dance_east @THEGRIDFACTORY @BristolUni @salsa_sound @condensereality @DCMS
Here’s how Government funded 5G project #5Gedgexr is
innovating dance teaching by leveraging #5g and augmented
reality➡️https://uk5g.org/5g-updates/read-articles/government-funded-5g-project-will-transform-dance-education/
@bt_uk @dance_east @THEGRIDFACTORY @BristolUni @salsa_sound @condensereality @DCMS
Test #5gedgexr
Feel free to contact us with any questions if you’d like to find out more.
5G is a term used to describe the fifth generation of mobile communications technologies. 5G is expected to deliver a step change of ultrafast, low latency (i.e. minimal delay), more reliable wireless connectivity that is able to support ever-larger data requirements, as well as wide-ranging new applications.
The path to a 5G future is likely to integrate existing and new technologies and require wireless networks to align ever more closely with fixed networks. This will take place in the context of a maturing 4G market, with many of the technological innovations that may be classified as 5G being introduced early on through evolution of the current 4G standards.
Opportunities that 5G could enable include the development, trialling and use of new capabilities in core networks as well as interactions involving a range of wireless networks (potentially including future 5G radio networks, 2G, 3G, 4G, low power wide area networks narrow band IoT, Wi-Fi and fixed wireless access networks).
We don’t know.
The services in this project are prototypes. These help us to address some of the technical challenges in delivering such novel experiences and help us assess the value, and potential cost, of such services. This will help others with a responsibility for developing live services, and not just prototypes, to assess whether it would be prudent to develop such experiences as commercial services. I’m sorry we cant be more precise.
No. Our experiences are designed to be, as far as is possible, accessible from as many devices as possible. Obviously the experience will be different on different devices and VR headsets provide a particularly intense experience by immersing you in a virtual world that can dominate all of your field of view.
Augmented Reality (AR) can be enjoyed on phones, tablets and on AR headsets. On phones and tablets, digital elements would augment the ‘live view’ as seen through the camera of your device and shown on the screen.
AR experiences can also be experienced in some VR headsets (ones which also have a camera so that you can still “see” the outside world) and through an emerging form of AR devices which look more like sunglasses but include the ability for digital components to be displayed in your eyeline so that they augment what you can see in the real world.
Of course to enjoy streamed AR experiences you also need a high throughput, low latency network connection, such as those provided by 5G.